Samjoko Publishing

We are a tabletop roleplaying company dedicated to bringing you quality products at affordable prices.

With multiple successful and delivered Kickstarters under our belt, we strive to bring you the games you never knew you wanted.

Roleplaying Games

The_Veil Cascade cover.jpg

" Worlds in Peril is a Judges' Spotlight Winner for 2016! "

— The Gen Con En World RPG Awards


Worlds In Peril

Shop Now


Magicians: A Language Learning RPG

Shop Now

magicians cover 1.jpg


Shop Now

The_Veil Cover.jpg



Cascade Cover jan31-Recovered.jpg


Uncanny Echo is a serialized roleplaying game. It borrows from part of the Apocalypse World engine created by D. Vincent Baker and Meguey Baker. Games using elements of the Apocalypse World engine are often referred to as Powered by the Apocalypse (PbtA).

Uncanny Echo contains small, episodic stories rooted in mysterious or eerie events that unravel with each Issue. Something somewhat normal becomes something else: surreal, unearthly... uncanny.

Each Issue is a pick-up-and-play one shot, intended to form an ongoing serialized narrative that has a meta-narrative external from any given session. Within these modular experiences, each game will differ greatly with player input. Each uncanny story is of your own making, and unfolds in an emergent manner. You to play to find out what happens with as little cognitive load as possible.

These one shots will sometimes be directly connected to the next Issue; other times you will decide how they fit together. They may simulate jump cuts to unrelated events, returning later to the circumstances in previous months, just as a movie or TV show would from scene to scene or episode to episode. As more are released, you may choose to play them in whatever order you choose.

In Issue 0: The Heist (available for free), players robbed a bank, based very loosely on the movie The Town, with a twist: not all vaults are meant to contain money. What this bank vault kept secure is up to you and the other players.




Uncanny Echo.jpg